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Here comes today’s magnificently unhinged patch notes, now with extra sparkle courtesy of our freshly updated Drops Mod:

Easy Mob Farm

Cleaned up some memory leaks and resource trickles. It now behaves less like a toddler with a juice box.

Hearlds

Recipes fixed and colors refreshed. Heraldic glow-up complete.

Create: The Factory Must Grow

A renegade tag ignored the Factory Growth Mandate. It has been reassigned to mandatory labor.

Structurize

A handful of tiny, crunchy bugs squashed. Buildings are 4% sassier and 12% less broken.

MineColonies – the villagers filed a novella-length complaint list, so here’s the summary:

• Builders continue their architectural rampage: more blueprints, more improvements, fewer crimes against geometry.

• Town Scribes simplified permissions. Mark someone “hostile” to have guards whack them; mark someone “manager” to let them hear colony gossip and load chunks.

• Guards now pay more attention to enemies, even when they’re “not looking.”

• Raiders realized attacking dead things is pointless. Enlightenment achieved.

• Massive food rebalance—citizens eat less like ravenous void demons.

• Colony signs now require a level 1+ gatehouse. Bureaucracy thrives.

• MineColonies crops can be right-click harvested with a hoe. Farming efficiency unlocked.

• Citizens now sit on actual chairs instead of hover-meditating above them.

• Smelting workers no longer get spiritually trapped by leftover furnace goo.

• Restaurant waiters will still work even while hungry. Late-stage capitalism speedrun.

• Builders accept farmland as solid ground again. Physics restored.

Byzantine Style

A few historically inaccurate bugs were exiled.

Create: Framed

Cardboard blocks received therapy and now behave properly.

Better Combat

Fixed weapon attributes that mysteriously had zero attack power. Turns out “no damage” is not a combat strategy.

Aethro Events

A brand-new event arrives to disrupt your day, and Santa has returned from the multiverse to resume his reign of festive mayhem.

NMPC

Removed because we actually use CurseForge like civilized modders.

Drops Mod

The shiny new Aethro Drops patch is LIVE! Fresh code, cleaner behavior, better loot logic, and far fewer existential crises inside your item tables. Yes, this is the same one we just rebuilt—flexing it proudly.

The universe expands, the mods update, and somewhere out there a colonist is thrilled to finally sit on a chair like a normal person.

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