Aethro Online

Professions & Guilds

The ten starting AO profession paths, guild identities, ranks, trainers, and core skills.

Professions & Guilds

AO uses profession paths, guild identity, skill requirements, reputation, contracts, and ranks instead of a simple character-level treadmill.

Independent Runners

Rogue

The shadows are your home. You find comfort in alleyways making swift deals — and if the deal goes badly, taking out your enemy before they know what happened.

Primary stats: DEX, INT

Trainer: Sable, Under-Market Contact — The Under-Market

Kalis has no official rogue guild. The Under-Market remembers who can keep a secret, carry a message, and leave no trace.

Core skills

StealthBackstabPickpocketImpairDisableDeadlockHidingStealingDaggersEvasion

Ranks

  1. Cutpurse
    Stealth 5, Hiding 5
  2. Shade
    Stealth 15, Backstab 10
  3. Knife
    Stealth 25, Daggers 20
  4. Shadowblade
    Stealth 40, Backstab 35
  5. Nightblade
    Stealth 60, Deadlock 30

Kalis Provisioners' Union

Chef

Make exotic items for your patrons and help your team with healing cakes and battle buffs.

Primary stats: WIS, INT

Trainer: Mara the Provisioner — The Common Hall

Cooks, brewers, and quartermasters keep Kalis fed through shortages, rationing, and war preparation.

Core skills

CookingBakeBrewDistillHerbalistAlchemy

Ranks

  1. Kitchen Hand
    Cooking 5
  2. Cook
    Cooking 15, Bake 10
  3. Chef
    Cooking 30, Distill 15
  4. Master Chef
    Cooking 50, Alchemy 25
  5. Grand Cuisinier
    Cooking 70, Brew 50

The Sanctified Hospice

Priest

Keepers of sanctioned rites, spiritual protection, curses, resurrection, and the mysteries Kalismor fears most.

Primary stats: WIS, INT

Trainer: Sister Elian of the Hospice — The Market of Kalis — Eastern Row

Priests are tolerated because the wounded still need healing. Their sanctioned rites are watched closely by the Inquisition of Iron.

Core skills

HealingHealCurePoisonParalyzeResurrectionFirst AidSpellcraftPrayercraftTurn Undead

Ranks

  1. Acolyte
    Healing 5, First Aid 5
  2. Initiate
    Healing 15, Cure 10
  3. Curate
    Healing 30, Prayercraft 15
  4. Vicar
    Healing 50, Resurrection 20
  5. High Priest
    Healing 70, Spellcraft 40

Licensed Battlefield Menders

Mender

Necessary exceptions to Kalismor's ban on magic, Menders bind flesh, set bone, stop blood loss, and keep soldiers and citizens alive.

Primary stats: WIS, CON

Trainer: Vessa Marrowhand — The Market of Kalis — Eastern Row

Magic is forbidden in Kalismor, except where the realm cannot afford purity. Menders work under licenses the Iron Compact can revoke.

Core skills

HealingFirst AidTriageStitchingCauterizeBonebindingBloodbindingWoundbearingFleshweavingAnatomy Study

Ranks

  1. Stitchhand
    First Aid 5, Healing 5
  2. Field Mender
    Triage 15, Stitching 10
  3. Woundbearer
    Woundbearing 25, Bloodbinding 15
  4. Fleshweaver
    Fleshweaving 40, Bonebinding 30
  5. Master Mender
    Fleshweaving 60, Woundbearing 45

Licensed Surveyors

Ranger

The way of the land. Rangers understand trees, water, air, herbs, roads, trails, and hidden signs.

Primary stats: DEX, WIS

Trainer: Rook of the Green Road — The Guild District

Trackers, hunters, and scouts who know the roads beyond Kalis better than the people who rule them.

Core skills

ArcheryTrackTrapsCrossbowLongbowPoison ArrowParalyze ArrowSnareSearchingHerbalistBeast MasteryWoodland HideFind Water

Ranks

  1. Scout
    Archery 5, Track 5
  2. Tracker
    Archery 15, Track 15
  3. Strider
    Archery 25, Traps 20
  4. Warden
    Archery 40, Track 35
  5. Pathfinder
    Archery 60, Poison Arrow 30

The Free Company Charter

Mercenary

A lone gunner or small-company fighter with no fixed allegiance — welcomed everywhere, protected nowhere.

Primary stats: STR, DEX

Trainer: Captain Vey — The Guild District

Mercenaries sell competence, not allegiance. The charter records who has earned the right to call themselves reliable.

Core skills

SwordsAxesMutilateStrikeDashAnguishBrute PunchMangleCritical SlamEvasionShield

Ranks

  1. Sellsword
    Swords 5
  2. Soldier
    Swords 15, Strike 10
  3. Veteran
    Swords 25, Evasion 20
  4. Elite
    Swords 40, Mutilate 25
  5. Warlord
    Swords 60, Critical Slam 40

Kalis Animal Handlers

Beast Master

The way of animals: work with them, train them, ride them, and call on pets to assist in battle.

Primary stats: WIS, CHA

Trainer: Haran the Kennelkeeper — The Guild District

Handlers, tamers, and riders who understand that an animal is neither tool nor ornament.

Core skills

Beast MasteryTameSicLeashedGrowlAnimal TamingAnimal TrainingPack CallRiding

Ranks

  1. Handler
    Beast Mastery 5, Tame 5
  2. Tamer
    Beast Mastery 15, Tame 15
  3. Beastkeeper
    Beast Mastery 30, Animal Training 15
  4. Beastlord
    Beast Mastery 50, Pack Call 25
  5. Archon of Beasts
    Beast Mastery 75, Animal Frenzy 30

The Ironbound Guard

Guard

Sworn defenders trained to protect their lord and enforce the order of the realm.

Primary stats: STR, CON

Trainer: Sergeant Maelor — The Gatehouse of Kalis

The elite protectors of the Palace of Iron. Service brings authority, scrutiny, and the cost of enforcing Pryden's order.

Core skills

SwordsShieldCritical SlamStrikeEvasionArrestShield BashShield BlockRescueWarrants

Ranks

  1. Watchman
    Swords 5, Shield 5
  2. Guardsman
    Swords 15, Shield 15
  3. Sergeant
    Swords 25, Shield Bash 15
  4. Captain
    Swords 40, Shield Block 30
  5. Commander
    Swords 60, Critical Slam 40

Licensed River and Coastal Crews

Pirate / Sailor

The open ocean is your home. Sailors and pirates navigate difficult waters, ships, ports, fishing grounds, and supply routes.

Primary stats: DEX, STR

Trainer: Old Tessa of the Crews — The Common Hall

Kalis calls them crews when it needs supplies and pirates when it needs blame.

Core skills

NavigationSwimmingFishingShip BuildingRidingSwordsAxesThrownEvasion

Ranks

  1. Deckhand
    Navigation 5, Swimming 5
  2. Sailor
    Navigation 15, Fishing 10
  3. Bosun
    Navigation 25, Ship Building 15
  4. First Mate
    Navigation 40, Ship Building 30
  5. Captain
    Navigation 60, Ship Building 50

The Licensed Trade Union

Merchant

Merchants specialize in crafting, trade, gathering, stores, prices, and turning coin into influence.

Primary stats: INT, CHA

Trainer: Varric the Factor — The Market of Kalis — Western Row

The trade houses turn scarcity into coin, coin into influence, and influence into survival.

Core skills

TradingCharmHaggleAppraiseBribeMarketeeringBlacksmithingWeaponsmithingTailoringMining

Ranks

  1. Peddler
    Trading 5
  2. Trader
    Trading 15, Haggle 10
  3. Merchant
    Trading 25, Appraise 20
  4. Magnate
    Trading 40, Marketeering 25
  5. Guildmaster
    Trading 60, Marketeering 50